Game AI Replay Viewer
Personabalanced
Providerllm
Modeskirmish
Statusended
Outcomewin
Final HP72
Enemies Left0
TICK 01 / 1TICK 0
TICK 5ENGAGEFIRED
ENEMY_WEAK
“The enemy is low on health and within effective range, making it optimal to finish them off before pushing the objective.”
80
Agent HP
10
Ammo
1
Enemies
STRATEGY LANE · 1 DECISIONS
moveattackdefendreloadwaitrepositionfired
RESOURCE TREND
- Agent HP
- Ammo
- Enemies
DECISION LOG
