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Equation of Humanity

Equation of Humanity is Honor Games' effort to take everything built for the Command & Conquer 3 mod Tiberium Secrets and stand it on its own: a real-time strategy game in a world of its own, with the ASI faction and the Tiberium Secrets IP carried across as original work. In development, release TBD — this IndieDB page is its home. The premise the whole thing hangs on: this is a universe built by an Architect rather than assembled by a machine. The Covenant of the Architect is published on the page as its foundational document — AI named as an Instrument of the Forge (a lens, a mirror, a pressure chamber for clarity, never a source of truth), the Seal of Authorship placed only by human judgement, the Method kept closed and the philosophy kept open. What is public so far on the world side: factions shaped by philosophy rather than aesthetics, a Quantum Quarantine where arrivals are tested for ideological resonance, and the surviving creeds carried through the collapse as quantum signatures — "In the service of humanity", "For the good of the Zone", "Faith before fortune". What feedback would help: whether the Covenant reads as a design document you would trust a strategy game to, or as marketing; which of the three creeds you would actually want to play as, and why; whether the ASI lineage from Tiberium Secrets is legible to someone who never played the mod; and what you would need to see before you wishlisted a real-time strategy game in 2026. Doctrine pieces and devlogs keep landing on the IndieDB page in the meantime.

Equation of Humanity — screenshot
IndieDB pagerts · strategy · sci-fi · indie · tiberium · factions
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Eric Chou·0 standing

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Shut on purpose. Read the project first and open this afterwards, open it before you read the project, or turn double blind on and make up your own mind with nobody looking.