Equation of Humanity
Equation of Humanity is Honor Games' effort to take everything built for the Command & Conquer 3 mod Tiberium Secrets and stand it on its own: a real-time strategy game in a world of its own, with the ASI faction and the Tiberium Secrets IP carried across as original work. In development, release TBD — this IndieDB page is its home. The premise the whole thing hangs on: this is a universe built by an Architect rather than assembled by a machine. The Covenant of the Architect is published on the page as its foundational document — AI named as an Instrument of the Forge (a lens, a mirror, a pressure chamber for clarity, never a source of truth), the Seal of Authorship placed only by human judgement, the Method kept closed and the philosophy kept open. What is public so far on the world side: factions shaped by philosophy rather than aesthetics, a Quantum Quarantine where arrivals are tested for ideological resonance, and the surviving creeds carried through the collapse as quantum signatures — "In the service of humanity", "For the good of the Zone", "Faith before fortune". What feedback would help: whether the Covenant reads as a design document you would trust a strategy game to, or as marketing; which of the three creeds you would actually want to play as, and why; whether the ASI lineage from Tiberium Secrets is legible to someone who never played the mod; and what you would need to see before you wishlisted a real-time strategy game in 2026. Doctrine pieces and devlogs keep landing on the IndieDB page in the meantime.